Zeshi Yang (楊 澤世)

I am an independent researcher, focusing on developing cutting edge AIGC techniques for various motion generation tasks. I am particularly enthusiastic about combining control methods (especially RL) with deep learning to realize high-quality, controllable and explainable motion synthesis systems. I got my PhD degree from Simon Fraser Univeristy in 2023, majoring in physics-based character animation, motion control and deep reinforcement learning. Before that, I got my bachelor's degree in applied physics from USTC in 2018.
B.S. in Applied Physics, University of Science and Technology of China, 2014 - 2018
Ph.D in Computer Science, Simon Fraser University, 2018 - 2023
Visiting Scholar, Peking Univerisity, China, 2021 Aug - 2022 Aug
Research Intern, LightSpeed Studios, Tencent America, 2022 Sep - 2023 May
Research Scientist, miHoYo, 2023 June - 2024 Sep
Research Scientist, start-up, 2024 Oct - Now

Real-time Diverse Motion In-betweening with Space-time Control

Yuchen Chu, Zeshi Yang
ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG 2024)

Learning-based 2D Irregular Shape Packing

Zeshi Yang, Zherong Pan, Manyi Li, Kui Wu, Xifeng Gao
ACM Transactions on Graphics, Volume 42, Article 6 (Proc. ACM SIGGRAPH Aisa 2023)


Learning to Use Chopsticks in Diverse Gripping Styles

Zeshi Yang, KangKang Yin, Libin Liu
ACM Transactions on Graphics, Volume 41, Issue 4, Article 95 (Proc. ACM SIGGRAPH 2022)

Efficient Hyperparameter Optimization for Physics-based Character Animation

Zeshi Yang, Zhiqi Yin
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2021 (I3D 2021)

Discovering Diverse Athletic Jumping Strategies

Zhiqi Yin, Zeshi Yang, Michiel van de Panne, KangKang Yin
ACM Transactions on Graphics, Volume 40, Issue 4, Article 91 (Proc. ACM SIGGRAPH 2021)

Neural fidelity warping for efficient robot morphology design

Sha Hu, Zeshi Yang, Greg Mori
2021 International Conference on Robotics and Automation (ICRA 2021)

Learning and Exploring Motor Skills with Spacetime Bounds

Li-Ke Ma, Zeshi Yang, Xin Tong, Baining Guo, KangKang Yin
Computer Graphics Forum (Eurographics), 40, 2(2021)


Towards Robust Direction Invariance in Character Animation

Li-Ke Ma, Zeshi Yang, Baining Guo, KangKang Yin
Computer Graphics Forum (Pacific Graphics), 39, 7(2019)

Redirected Smooth Mappings for Multiuser Real Walking in Virtual Reality

Zhi-Chao Dong, Xiao-Ming Fu, Zeshi Yang, Ligang Liu
ACM Transactions on Graphics, 38(5), 2019.(Presented at Siggraph Asia)

Email: zs243[at]mail.ustc.edu.cn