
Zeshi Yang (楊 澤士)
I am currently a PhD student in Simon Fraser Univeristy, majoring in physics-based character animation, moition control and deep reinforcement learning. Prior that, I got my bachelor's degree in applied physics from USTC in 2018.
Education & Career
Ph.D in Computer Science, Simon Fraser University, 2018 - Now
B.S. in Applied Physics, University of Science and Technology of China, 2014 - 2018
Visiting Scholar, Peking Univerisity, China, 2021 Aug - Now
Publications
Learning to Use Chopsticks in Diverse Gripping Styles
ACM Transactions on Graphics, Volume 41, Issue 4, Article 95 (Proc. ACM SIGGRAPH 2022)
Efficient Hyperparameter Optimization for Physics-based Character Animation
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2021 (I3D 2021)
Discovering Diverse Athletic Jumping Strategies
ACM Transactions on Graphics, Volume 40, Issue 4, Article 91 (Proc. ACM SIGGRAPH 2021)
Neural fidelity warping for efficient robot morphology design
2021 International Conference on Robotics and Automation (ICRA 2021)
Redirected Smooth Mappings for Multiuser Real Walking in Virtual Reality
ACM Transactions on Graphics, 38(5), 2019.(Presented at Siggraph Asia)